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Ingrain
Ingrain
Battles
Type  Grass
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user
Availability
  • Not a TM, HM or Move Tutor move.

Ingrain (Japanese: ねをはる Extend Roots) is a non-damaging Grass-type move.

Effect

The user plants roots in the ground, allowing it to restore 1/16th of its max HP at the end of every turn. This roots the user firmly in place, preventing it from escaping (unless it holds a Smoke Ball or its Trainer uses an escape item) or switching out.

Even moves that switch the target out cannot force a Pokémon under the effect of Ingrain to switch out. However, moves that switch the user out switch a Pokémon out regardless of Ingrain; additionally, a Pokémon under the effect of Ingrain can be switched out when the game allows the player to switch before an opponent sends out their next Pokémon after their previous Pokémon fainted. The effects of Ingrain can be passed by Baton Pass.

Ingrain causes the affected Pokémon to become grounded, and therefore susceptible to Ground-type moves; Spikes, Toxic Spikes, and Sticky Web (only relevant when a Pokémon is switched in via Baton Pass and obtains Ingrain); and terrain—regardless of whether it is Flying-type, has Levitate, holds an Air Balloon, or is under the effect of Magnet Rise or Telekinesis. Magnet Rise fails if used by a Pokémon under the effect of Ingrain; the move Telekinesis cannot affect a Pokémon under the effect of Ingrain.

If a Big Root is held by the user, the amount of HP restored at the end of each turn is increased by 30%.

Description

Description
The user lays roots that restore HP on every turn. It can't switch out.

Learnset

By leveling up

# Pokémon Type Egg Group Level
#001 001MS Grasshole GrassIC Big Grass Monster 37
#002 002MS Analgae GrassIC Big
GroundIC Big
Grass Monster 40
#003 003MS Rectreem GrassIC Big
GroundIC Big
Grass Monster 42
#086 086MS Flowre PoisonIC Big
DarkIC Big
Grass Amorphous 16
#087 087MS Florious PoisonIC Big
DarkIC Big
Grass Amorphous 16
#091 091MS Puppacti GrassIC Big Grass Water 1 23
#092 092MS Marionettl GrassIC Big
WaterIC Big
Grass Water 1 23
#173 173MS Sprucifix GrassIC Big
GhostIC Big
Grass Human-Like 20
#187 187MS Sapleaf GrassIC Big Grass Mineral 1
#202 202MS Floconut GrassIC Big Grass Grass 9
#203 203MS Sappalm GrassIC Big Grass Grass 9
#204 204MS Roynapalm GrassIC Big Grass Grass 9
#229 229MS Venowatt ElectricIC Big
PoisonIC Big
Bug Bug 8
#238 238MS Derpato GroundIC Big Fairy Grass 16
#239 239MS Retater GroundIC Big Fairy Grass 16
#240 240MS Potarded GroundIC Big Fairy Grass 16
#307 307MS Faptime RockIC Big
PsychicIC Big
Mineral Mineral 1
#327 327MS Shroofle DarkIC Big Grass Grass 1
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Type Egg Group Father
#001 001MS Grasshole GrassIC Big Grass Monster 001MS002MS003MS086MS087MS091MS092MS173MS187MS202MS203MS204MS238MS239MS240MS327MS
#191 191MS Hitmonana GrassIC Big
FightingIC Big
Grass Grass 001MS002MS003MS086MS087MS091MS092MS173MS187MS202MS203MS204MS238MS239MS240MS327MS
  • Egg moves are currently not implemented!
  • Pokémon marked with an asterisk (*) must have this move chain bred onto them.
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By a prior evolution

# Pokémon Type Egg Group Stage
#188 188MS Ignut FireIC Big Grass Mineral 187MS
#189 189MS Phantash GhostIC Big Grass Mineral 187MS
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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